HERE, THERE BE DRAGONS.
Ancient red dragons with 527 hit points, +44
to attack, and a 20d10 breath weapon, to be specific. In the world of
fantasy role-playing, those numbers describe a winged serpent with
immense strength and the ability to spit fire. There are few beasts more
powerful--just like there are few games more important than Dungeons
& Dragons.
Even if you've never played Dungeons & Dragons,
you probably know someone who has: the game has had a profound influence
on our culture. Released in 1974--decades before the Internet and
social media--Dungeons & Dragons inspired one of the original nerd
subcultures, and is still revered by millions of fans around the world.
Now the authoritative history and magic of the game are revealed by an
award-winning journalist and lifelong D&D player.
In "Of Dice
and Men," David Ewalt recounts the development of Dungeons & Dragons
from the game's roots on the battlefields of ancient Europe, through
the hysteria that linked it to satanic rituals and teen suicides, to its
apotheosis as father of the modern video-game industry. As he
chronicles the surprising history of the game's origins (a history
largely unknown even to hardcore players) and examines D&D's
profound impact, Ewalt weaves laser-sharp subculture analysis with his
own present-day gaming experiences. An enticing blend of history,
journalism, narrative, and memoir, "Of Dice and Men" sheds light on
America's most popular (and widely misunderstood) form of collaborative
entertainment.
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